Good Games For Ps3 And Xbox 360
While Sony didn't dominate the console space as much with the compared to its previous piece of home hardware (the PlayStation 2, of course), there was still an outstanding list of games released for it during the PS3's long lifecycle. Which is what makes choosing the best games released on the console so, so difficult.
Discover the best Xbox 360 Games in Best. Video Games PS4 Xbox One Switch Wii U PC 3DS PS3 Xbox 360 Accessories Virtual. About Best Sellers in Xbox 360 Games. Find the best Xbox 360 Role-Playing games on GameSpot, including Dragon Age: Origins and Dark Souls!
The list below aims to give you the gaming highlights for the PS3, and includes huge AAA hits, small and personal experiences, exclusive titles, and much more. Do you agree with our choices? Read on and tell us in the comments below. See Also.
'Assassin's Creed II might seem as if it has added more than its foundation was meant to handle, but once all the new features are completely introduced, it develops that magic that so few games can cast. This is the rare sequel that offers fans of the original the basics they would expect, while adding and changing so many other aspects that even those who didn't appreciate the first should take the plunge, without hesitation.' - or 'Regardless of whether you're getting sucked into the Story mode or competing for high scores in the Challenge mode, Batman: Arkham Asylum does an outstanding job of letting you be Batman. Everything about this game-the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat-feels like it has been lovingly crafted by a development team that's both knowledgeable and passionate about the source material. Miss out on this one and the joke's on you.'
- or 'While on the surface it might look like little more than a very pretty first-person shooter, BioShock is much, much more than that. Sure, the action is fine, but its primary focus is its story, a sci-fi mystery that manages to feel retro and futuristic at the same time, and its characters, who convey most of the story via radio transmissions and audio logs that you're constantly stumbling upon as you wander around. All of it blends together to form a rich, interesting world that sucks you in right away and won't let go until you've figured out what, exactly, is going on in the undersea city of Rapture.' - or 'It serves as the contemplative companion to the typical Mario adventure while embracing the unbridled fun found in the best platformers. Clever gameplay mechanics are the driving force, pushing you toward your inevitable confrontation with the woman you've lost, but it's the engrossing story that cements this as something really special.'
- 'Developer Criterion has invented a world wonderfully suited to Burnout's nature, a city built exclusively to cater to your destructive whims. And while a few design hitches here and there get in the way now and again, by and large Burnout Paradise delivers an experience that is both true to the Burnout name and wonderfully fresh-feeling all at once.' - or II 'The campaign hits the same satisfying rhythms, the multiplayer captures the same frenetic intensity, and the cooperative zombies mode delivers the same stale undead-massacring action. Caught between striving for the future and remaining rooted in the past, Black Ops II finds solid footing, providing another great ride on the Call of Duty rollercoaster.' - or 'Any game can deliver a few cheap scares.
It takes a special one to terrify you. Dark Souls is such a game. It's a thoughtful, atmospheric, and mysterious role-playing adventure that challenges your mind and your mettle.'
- or 'Yet even though it allows you to wipe the recent slate clean, Dishonored still begs to be replayed from the beginning. Unlocking different powers, finishing missions in different ways, striving to be more or less murderous, and seeing a different endgame all offer appealing incentives to give it another go.
It's a rare game that feels so compulsively replayable, but Dishonored is such a game.' - or 'GTA V is a complicated and fascinating game, one that fumbles here and there and has an unnecessary strain of misogynistic nastiness running through it. But it also does amazing things no other open-world game has attempted before, using multiple perspectives to put you in the thick of cinematic heist sequences and other exhilarating, multi-layered missions like no open-world game before.' - or 'Though it suffers from its share of plot and technical problems, Heavy Rain is nonetheless a bold and visionary step forward in the medium of interactive storytelling. Part adventure game and part psychological thriller, Heavy Rain is far from the quick-time-event-powered movie that it may appear to be at first glance.
Every action you perform or decision you make-from the simple and mundane to the dark and disturbing-brings you closer to the flawed but realistic characters you manipulate.' - or inF 'One of the most remarkable aspects of Infamous is how it continually improves throughout the quest. The pacing is excellent. It doles out new abilities, introduces powerful story twists, and concocts exhilarating missions at a steady rate, which means the game never loses steam during the course of the lengthy adventure.' - or 'It's a real accomplishment that Journey draws together so many conventional game elements, and so well, and still feels like the art piece we expect from the makers of Flow and Flower: intriguing, ambiguous, and experimental. The game's length, two or three hours on the outside, is exactly right, letting you take in the whole experience in one session.' - or 'No one could have suspected that the sequel to 2004's Killzone would be this good.
Killzone 2 is a tremendous package, offering an exciting campaign and terrific competitive online play, neither of which create new paradigms for first-person shooters, but rather set new standards in subtle but significant ways.' Noire is a unique game with a terrific sense of period atmosphere, absorbing investigation mechanics, and a haunting tale with plenty of moments that would be right at home in a classic film noir. Those smoky nights spent listening to jazz at the Blue Room, and the price you paid for them, will stay with you long after you've retired your badge and gun.' - or 'This isn't just a superbly presented game that incorporates multiple genres and comes packaged with a powerful creation suite, it's your doorway into a wonderfully charming, vibrant, and ever-changing universe where almost anything is possible. Even if you're not interested in designing and creating games yourself, LittleBigPlanet 2 is not to be missed.'
- or 'Last Light is notably superior to its predecessor, merging storytelling, shooting, and sneaking into a remarkable and cohesive whole. And through this harmony of game design comes the caustic dissonance of a world so torn asunder that a single possibility can bring with it endless hope.' - or 'For anyone who appreciates games that rise above the simple act of pushing a few buttons and pulling a few triggers, Metal Gear Solid 4 is a stimulating ride that you won't soon forget. You'll want to see what happens next, yet when its long campaign draws to a close, you'll wish it would continue.' - or 'As you journey through the massive Aperture facility, it becomes clear that Portal 2 does not merely come after Portal. Instead, it radiates outward from its predecessor, simultaneously illuminating the world that gave rise to Portal and continuing the adventure that began there. The sense of novelty is diminished, but the thrill of exploration and puzzle-solving is still intoxicating, and it's amazing how Portal 2 manages to tell a better story with disembodied voices and spherical robots than most games can with full-on humans.'
Good Games For Ps3 2012
- or 'This is an outstanding game that tells a great story with memorable and occasionally laugh-out-loud-funny characters. Think about great moments that you remember from spaghetti Western movies, put them all into one 20- to 40-hour epic feature, and picture yourself in the starring role. Now you have some idea of what's waiting for you in Red Dead Redemption.' - or 'It's almost unfair to compare Rogue Legacy to other games that emphasize permanent death. It doesn't have the secrets of Spelunky and it's more predictable than The Binding of Isaac, yet at the end of every game comes a desire to hop right back in, spend your gold on some upgrades and rack up more monster kills, something the game encourages with a challenging new-game-plus option that appears after the credits roll.' - or 'Spelunky doesn't extend a helping hand when you're down. It doesn't have mercy.
And that stubbornness is one of the main reasons it's so hard to pull away from the game. When you finally conquer something that has been hounding you for hours, you feel like the best darn explorer on the planet, and that feeling overshadows all the hardships you overcame down the troubled path you traveled.' - or 'Rock Band 3 not only introduces new and exciting things to the world of rhythm games, but it does almost everything better than those that have come before it. When it comes to accessible, inventive, and immensely entertaining music video games, nobody does it better than Rock Band 3.' - or 'While the game expands on the solid base established by its precursor, Street Fighter IV, brawlers who dismiss this as merely a lick of paint and a roster update will do themselves a major disservice by passing on its excellent features and gameplay.' - or 'Ellie's uplifting nature stands in sharp contrast to the people and events surrounding her, compelling you to protect her, shepherd her, and cherish her.
The Last of Us is a singular adventure that looks the downfall of humanity in the eyes and doesn't blink.' - or 'Uncharted 2: Among Thieves is a complete package. The perfectly paced campaign is pure joy from beginning to end, seamlessly combining top-notch shooting, smooth platforming, clever puzzles, and a playful story into one of the most engaging and satisfying adventures around. Competitive multiplayer is just as compelling.'
- or 'Pure entertainment: that's Vanquish in a nutshell. This speedy and thrilling third-person cover-based shooter is all madness, overwhelming you with gigantic robots, flurries of gunfire, and explosions so powerful and colorful that you might think you feel the heat.
There are a lot of things to love about Vanquish, but its most impressive feat is that while it uses mechanics you've seen in other shooters, it feels nothing like them.' - or. GameSpot's Best Of Lists will updated periodically as new games worthy of inclusion are released on their respective platforms.
The best of Xbox 360 and Xbox Live Arcade. By Editor's Note: List last updated September 11, 2015.
This November, the Xbox 360 will turn 10 years old. Throughout that decade, its game library has grown to include some of the best shooters, RPGs, platformers, and adventure games ever seen. But with the release of the Xbox One, the Xbox 360's enormous lifespan is inevitably coming to a close. This year, your top 25 game selection committee is (Editor), (Executive Previews Editor), (Editor), (Associate Editor), (Video Producer), and (Associate Editor). Our criteria are as follows: The primary question this top 25 list is intended to answer is simple: 'What are the 25 best games we played on this platform?' How much fun we had with the games is obviously our primary concern, but we also considered elements like longevity/staying power, influence, and innovation. You may note the absence of impressive, unforgettable games, but the hard truth is that, no matter how much we love those games and more, Xbox 360's 10 years have been so good to gamers that there simply isn't room for everything on the Top 25. The following are the best of the best, and they should not be missed.
Matt Stone and Trey Parker’s South Park role-playing game isn’t so much a fantastic licensed title as much as it is Season 18 of the long-running satirical TV series all by itself. The 12-14-hour Stick of Truth takes both inspiration in its creators’ favorite video game genre as well as sheer glee in mocking all of its tropes and conventions – all with a decidedly South Park bent that will have you laughing longer and harder at its outrageous, genuinely funny storyline. By the end of the adventure, it’s clear that no other South Park video game should ever be made without heavy, direct involvement from Stone and Parker. Between television, film, theater, and now video games, is there an entertainment medium they aren’t hilarious in? Before realizing the depths of, the outward-facing appeal was its simple yet powerful gameplay hook. The world, which exists in 3D but presents itself in 2D, can be rotated 90 degrees with each pull of the triggers. It disrupts your understanding of perspective by creating opportunity in the way the world has changed.
What you see is what you get, so regardless of the physical logic of a space, its visual appearance makes it easy to understand where you can go and how you can get there. Its reverence for video games, the lovely soundtrack, hilarious inside jokes, and mysterious wonder are the claws that dig Fez’s hooks in deep.
Mind-bending puzzles, insane alien languages, and risk-free exploration make Fez’s delightful, nostalgic world a joy to wander. It borrows liberally from many things, but Fez is still unlike anything else on Xbox 360. Mojang’s out-of-nowhere PC masterpiece found much more success on Xbox 360 than most anyone anticipated.
Its spacial limitations, in addition to a new developer in 4J Studios, meant it wasn’t even the same Mojang game. Yet Minecraft on consoles works because of those things.
4J has been vigilant about not only trying to achieve feature parity with its PC counterpart, but giving Minecraft on Xbox 360 unique content that console gamers can really relate to. Character skins and regular free updates fill the void left by the absence of mods, and not in a “good enough” way, either. Local co-op allows for instant creativity as you and yours build a unique world from scratch, using harvested materials and collaborative teamwork. Minecraft’s greatest success is its commitment to not living as a half-baked imposter. This is the real deal, and it continues to impress its ever expanding Xbox 360 audience with killer content updates. It’s hard enough to build a successful new franchise, but creating one that becomes a key pillar for an entire console platform?
So many planets have to align: releasing at the right time in a system’s lifecycle, marketing it well, crafting likeable characters, and – oh yeah – designing an incredible game helps. Gears of War pulled off the miracle, and is the pinnacle of the series to-date. Epic storyline with genuinely emotional moments? Huge battles and set-pieces? Polished multiplayer with dedicated servers? The greatest Horde mode on the planet? Damn straight.
The brand-new Beast mode that puts a clever reversal on Horde? Oh, and four-player cooperative campaign play too. Outside of The Orange Box and the Mass Effect Trilogy, Gears of War 3 is arguably the best overall package in the history of Xbox 360. That’s what developer Turn 10 Studios shamelessly advertised to be, and that, gloriously, is what it is. The Xbox’s answer to Gran Turismo might not look quite as stunning as Sony’s signature racer (though it does look outstanding), but it’s decidedly more playable and packed with many more user-friendly features. First, the cars themselves: a select handful are viewable inside and out in Autovista mode, and the rest are fully modeled so that you can drive from cockpit or traditional external camera views.
And the rides themselves vary wildly – everything from electric cars (Tesla Roadster) to pop-culture superstars (DeLorean DMC-12) to every flavor of supercar in-between. Outside of the races, you’ve got challenges to issue to and receive from other players, a robust multiplayer suite, car customizations out the tailpipe (including the return of the user-generated content farm known as the Auction House), and more. It is the ultimate game for gearheads on 360. If you could distill feelings into physical form, Rayman Legends would be bottled joy.
Its imaginative level designs - which challenge you to think about 2D spaces in a more serious way than ever - play into new gameplay systems that improve on Rayman Origins’ perfected, traditional approach. Plus, a huge amount of Origins’ amazing levels are included in Legends. The addition of Murfy, a secondary character any local co-op player can control with the tap of a button, turns precision platforming into a more complex, timing- and skill-based exercise. The Metroid School of Design teaches philosophies that many games have abandoned in recent years, but Shadow Complex’s politically driven thriller story uses it magnificently. Backtracking with new skills to open new areas allows players to discover darker secrets about a shady organizations true intentions.
Its twin-stick shooting and varied player abilities create intense, awesome scenarios where speed, platforming, and twitch reaction is essential to surviving small encounters or huge boss battles. Shadow Complex is the closest thing we have to a traditional Metroid game, and it has plenty of unique style to call its own. This was a defining Xbox Live Arcade Release at the time, and it remains an essential, unforgettable Xbox 360 game. Emotion has been the holy grail of video games since the dawn of the medium. Making the player genuinely affected by his or her actions on the screen is as rare as it is powerful. Telltale’s five-episode, adventure-game season of The Walking Dead – made in partnership with Robert Kirkman – swings an emotional hammer, and it will hit you squarely in the face.
As convicted felon Lee, you must protect orphaned young girl Clementine as the two of you try to simply survive and endure the horrors of a post-zombie world. You must experience this. Before killing off major characters became the new hotness, Call of Duty: Modern Warfare shot you in the face and irradiated you with nuclear explosions. Its terrific campaign marked the start of what is now Call of Duty’s signature style: big set pieces, tons of action, and excellently paced, varied single-player missions. Plus, All Ghillied Up remains one of the best FPS levels ever created. Modern Warfare’s multiplayer was the first big console shooter to give Halo a run for its money, and the excellent maps, perks, and loadout system laid the groundwork for every Call of Duty (and countless other shooters) to come.
Klei’s stealth game proved that the satisfaction and complexity of classic, Splinter Cell-style hardcore stealth could be equally effective in 2D. The agile hero’s ability to navigate intricate spaces, use various tools to lure enemies, hide, and traverse made Mark of the Ninja an absolute joy to play. Its sharp controls, gorgeous art, and demanding difficulty went a long way, too.
This is expert-level, AAA quality in small-scale, independent form. Mark of the Ninja’s options for lethal/non-lethal/evasive tactics, when put into the context of its exceptional level designs, makes for one of the most memorable downloadable games to hit the platform.